Post by RIP TEF on Apr 14, 2007 14:21:25 GMT -5
Escape From Prison: You must follow the secret escape route to escape the prison.
Deliver the Amulet: You must deliver the Amulet of Kings to Jauffre in Weynon Priory.
Find the Heir: You must head to Kvatch to find the illegitimate heir to the throne, Martin Septim, true son of Uriel Septim.
Breaking the Siege of Kvatch: You must help defeat the Daedra invaders and end the siege of Kvatch.
(optional) The Battle for Castle Kvatch: Try and save the Count of Kvatch, and rid the city of any remaining Daedra.
Weynon Priory: Return to the Priory with Martin.
The Path of Dawn: You must return to Baurus in the Imperial City to try to track down the stolen Amulet of Kings.
Dagon Shrine: Find, and infiltrate, the Mythic Dawn shrine.
(optional) Attack on Fort Sutch: Help a group of soldiers close an Oblivion gate.
Spies: Track down those that have been spying on Cloud Ruler Temple.
Blood of the Daedra: Locate a Daedric artifact for Martin.
Bruma Gate: Help Bruma close an Oblivion Gate just outside the city.
(optional) Allies for Bruma: You are asked to bring in reinforcements for Bruma from the other towns.
Blood of the Divines: Recover the blood of a god for Martin.
Miscarcand: Recover a Great Welkynd Stone for Martin.
The Defense of Bruma: Open a Great Oblivion Gate outside of Bruma.
Great Gate: A time limited quest to find the Great Sigil Stone and close the gate before a Daedric siege engine enters Tamriel!
Paradise: Enter Mankar's Paradise, and retrieve the Amulet of Kings.
Light the Dragonfires: Bring Martin to the Temple of the One, and crown him emperor!
Imperial Dragon Armor: Receive your reward for saving the world.
Deliver the Amulet: You must deliver the Amulet of Kings to Jauffre in Weynon Priory.
Find the Heir: You must head to Kvatch to find the illegitimate heir to the throne, Martin Septim, true son of Uriel Septim.
Breaking the Siege of Kvatch: You must help defeat the Daedra invaders and end the siege of Kvatch.
(optional) The Battle for Castle Kvatch: Try and save the Count of Kvatch, and rid the city of any remaining Daedra.
Weynon Priory: Return to the Priory with Martin.
The Path of Dawn: You must return to Baurus in the Imperial City to try to track down the stolen Amulet of Kings.
Dagon Shrine: Find, and infiltrate, the Mythic Dawn shrine.
(optional) Attack on Fort Sutch: Help a group of soldiers close an Oblivion gate.
Spies: Track down those that have been spying on Cloud Ruler Temple.
Blood of the Daedra: Locate a Daedric artifact for Martin.
Bruma Gate: Help Bruma close an Oblivion Gate just outside the city.
(optional) Allies for Bruma: You are asked to bring in reinforcements for Bruma from the other towns.
Blood of the Divines: Recover the blood of a god for Martin.
Miscarcand: Recover a Great Welkynd Stone for Martin.
The Defense of Bruma: Open a Great Oblivion Gate outside of Bruma.
Great Gate: A time limited quest to find the Great Sigil Stone and close the gate before a Daedric siege engine enters Tamriel!
Paradise: Enter Mankar's Paradise, and retrieve the Amulet of Kings.
Light the Dragonfires: Bring Martin to the Temple of the One, and crown him emperor!
Imperial Dragon Armor: Receive your reward for saving the world.