Post by RIP TEF on Apr 7, 2007 13:25:21 GMT -5
In Tamriel, a birthsign is the constellation under which a person is born. Each bestows upon those born under it unique magical powers, either passive or active, and may be perceived as either a "blessing" or a "curse". The thirteen birthsigns of Tamriel are:
Apprentice
In-Game Description: The Apprentice ability confers a 100-point bonus to your Magicka attribute, but gives you a 100% Weakness to Magic.
Load Screen Description: Those born under the sign of The Apprentice have increased Magicka, but also have a weakness to it.
Atronach
In-Game Description: With the Atronach ability you don't regain Magicka over time. Instead you have a 50% Spell Absorption to recharge your Magicka. Your base Magicka is also increased by 150 points.
Load Screen Description: Those born under the sign of The Atronach cannot regenerate Magicka, but have a chance of absorbing any magic cast at them.
Lady
In-Game Description: The Lady's Blessing confers bonuses of 10 points to your Willpower and Endurance attributes
Load Screen Description: Those born under the sign of The Lady have increased Willpower and Endurance.
Lord
In-Game Description: Being born under the Lord gives you the Blood of the North lesser power to regenerate up to 90 points of Health. However, you also gain the Trollkin curse, a permanent 25% Weakness to Fire.
Load Screen Description: Those born under the sign of The Lord can regenerate Health, but are vulnerable to fire.
Blood of the North allows the player to Restore Health at 15 points for 6 seconds (90 points of healing) multiple times per day.
Lover
In-Game Description: Use the Lover's Kiss power once a day to Paralyze an opponent for 10 seconds at the cost of 120 points of Fatigue.
Load Screen Description: Those born under the sign of The Lover can paralyze others with a kiss
Mage
In-Game Description: The Mage ability confers a permanent bonus of 50 points to your Magicka.
Load Screen Description: Those born under the sign of The Mage have increased Magicka.
Ritual
In-Game Description: Those born under the Ritual use the Mara's Gift power once a day as a powerful Restore Health spell. The Blessed Word can turn the undead.
Load Screen Description: Those born under the sign of The Ritual can heal themselves and turn the undead.
Mara's Gift allows the player to restore 120 points of health per day.
Blessed Word allows the player to Turn Undead up to level 25 for 30 seconds.
In-Game Description: Gain the Serpent spell to cause a slow but potent poison on touch, while simultaneously curing yourself and dispelling magic on yourself. Casting this spell costs 100 points of Fatigue.
Load Screen Description: Those born under the sign of The Serpent can poison others at a loss of their own Fatigue.
Serpent allows the player to Damage Health 3 points for 20 seconds on touch (60 points of damage), while simultaneously casting Cure Poison and Dispel upon themself.
Shadow
In-Game Description: Use the Moonshadow power once a day to become Invisible for 60 seconds.
Load Screen Description: Those born under the sign of The Shadow can make themselves invisible.
Moonshadow grants the player Invisibility for 60 seconds one time per day. The power is dispelled if any item is interacted with in its duration (including doors).
Steed
In-Game Description: The Steed ability grants a bonus of 20 to your Speed attribute.
Load Screen Description: Those born under the sign of The Steed can move faster.
Thief
In-Game Description: The Thief ability grants a 10-point bonus to your Agility, Speed, and Luck attributes.
Load Screen Description: Those born under the sign of The Thief have increased Agility, Speed, and Luck.
Tower
In-Game Description: With the Tower Key power, once a day open a door or container of Average lock level or less. The Tower Warden reflects five points of damage for 120 seconds once a day.
Load Screen Description: Those born under the sign of The Tower can unlock doors magically, and the Tower Warden power reflects damage from attackers.
Tower Key allows the player to permanently open, one time per day, any lock of Average or lesser difficulty.
Tower Warden allows the player to, one time per day, Reflect Damage at 5 points for 120 seconds.
Warrior
In-Game Description: The Warrior ability grants a bonus of 10 points to your Strength and Endurance attributes.
Load Screen Description: Those born under the sign of The Warrior have increased Strength and Endurance.
Apprentice
In-Game Description: The Apprentice ability confers a 100-point bonus to your Magicka attribute, but gives you a 100% Weakness to Magic.
Load Screen Description: Those born under the sign of The Apprentice have increased Magicka, but also have a weakness to it.
Atronach
In-Game Description: With the Atronach ability you don't regain Magicka over time. Instead you have a 50% Spell Absorption to recharge your Magicka. Your base Magicka is also increased by 150 points.
Load Screen Description: Those born under the sign of The Atronach cannot regenerate Magicka, but have a chance of absorbing any magic cast at them.
Lady
In-Game Description: The Lady's Blessing confers bonuses of 10 points to your Willpower and Endurance attributes
Load Screen Description: Those born under the sign of The Lady have increased Willpower and Endurance.
Lord
In-Game Description: Being born under the Lord gives you the Blood of the North lesser power to regenerate up to 90 points of Health. However, you also gain the Trollkin curse, a permanent 25% Weakness to Fire.
Load Screen Description: Those born under the sign of The Lord can regenerate Health, but are vulnerable to fire.
Blood of the North allows the player to Restore Health at 15 points for 6 seconds (90 points of healing) multiple times per day.
Lover
In-Game Description: Use the Lover's Kiss power once a day to Paralyze an opponent for 10 seconds at the cost of 120 points of Fatigue.
Load Screen Description: Those born under the sign of The Lover can paralyze others with a kiss
Mage
In-Game Description: The Mage ability confers a permanent bonus of 50 points to your Magicka.
Load Screen Description: Those born under the sign of The Mage have increased Magicka.
Ritual
In-Game Description: Those born under the Ritual use the Mara's Gift power once a day as a powerful Restore Health spell. The Blessed Word can turn the undead.
Load Screen Description: Those born under the sign of The Ritual can heal themselves and turn the undead.
Mara's Gift allows the player to restore 120 points of health per day.
Blessed Word allows the player to Turn Undead up to level 25 for 30 seconds.
In-Game Description: Gain the Serpent spell to cause a slow but potent poison on touch, while simultaneously curing yourself and dispelling magic on yourself. Casting this spell costs 100 points of Fatigue.
Load Screen Description: Those born under the sign of The Serpent can poison others at a loss of their own Fatigue.
Serpent allows the player to Damage Health 3 points for 20 seconds on touch (60 points of damage), while simultaneously casting Cure Poison and Dispel upon themself.
Shadow
In-Game Description: Use the Moonshadow power once a day to become Invisible for 60 seconds.
Load Screen Description: Those born under the sign of The Shadow can make themselves invisible.
Moonshadow grants the player Invisibility for 60 seconds one time per day. The power is dispelled if any item is interacted with in its duration (including doors).
Steed
In-Game Description: The Steed ability grants a bonus of 20 to your Speed attribute.
Load Screen Description: Those born under the sign of The Steed can move faster.
Thief
In-Game Description: The Thief ability grants a 10-point bonus to your Agility, Speed, and Luck attributes.
Load Screen Description: Those born under the sign of The Thief have increased Agility, Speed, and Luck.
Tower
In-Game Description: With the Tower Key power, once a day open a door or container of Average lock level or less. The Tower Warden reflects five points of damage for 120 seconds once a day.
Load Screen Description: Those born under the sign of The Tower can unlock doors magically, and the Tower Warden power reflects damage from attackers.
Tower Key allows the player to permanently open, one time per day, any lock of Average or lesser difficulty.
Tower Warden allows the player to, one time per day, Reflect Damage at 5 points for 120 seconds.
Warrior
In-Game Description: The Warrior ability grants a bonus of 10 points to your Strength and Endurance attributes.
Load Screen Description: Those born under the sign of The Warrior have increased Strength and Endurance.