Post by RIP TEF on Apr 7, 2007 21:01:18 GMT -5
Ghost of the Shores
A rumour in Bravil tells of a ghost that walks the shores of Niben Bay each night. Speak to the proprietor of the Silverhome on the Water inn, Gilgondorin, to find out more. You may need to speak with Viera Lerus in the Bravil Castle first to initiate the conversation with Gilgondorin.
Gilondorion will direct you to Bawnwatch Camp, where the ghost appears each night after 8 pm.
Confront a Ghost
Go to Bawnwatch Camp and observe the ghost. After a short pause the ghost will begin his lonely trek around the waters edge. Follow him to a spot near Fort Irony.
Once the ghost stops, speak with him to learn that he was once Grantham Blakely. He cryptically states that he now lies "stuck in the Mouth of the Panther". He will then ask that you release him. Return to Gilgondorin to inquire about the Mouth of the Panther. He will inform you that it is the place where the Panther River empties into the Niben Bay. Several rocks protrude from the surface like teeth, earning the area its name. He will also inform you that it is a treacherous place for ships. A marker noting its location will be added to your map.
Mouth of the Panther
Visit the Mouth of the Panther and locate the wreck of the Emma May. Enter the Emma May through a crack in the hull. Upon entering an ethereal undead (some form of ghost or wraith, level-dependent) will attack you, defeat it and move on to the cabin. On a shelf within the cabin lies a log book, whose contents revolve around a mutiny that had taken place during a great storm. Against the mutineers stood the Captain and Grantham Blakely alone. When the mutiny succeeded, the mutinous crew sought refuge in the Mouth of the Panther, only to run aground. All perished in the wreck. Grantham Blakely's treasure map.Make your way down to the mid-level of the hull, fighting past the ethereal spirits of the crew, and eventually to the lower level, where you will be attacked by the Gable the Traitor, the gloom wraith spirit of the mutiny's leader. He casts the potent spell "Gloom Wraith's Curse", which absorbs health, drains willpower, and burdens you.
Gable the Traitor is not categorized as a member of the undead faction. Therefore, if you get the other creatures in the ship to follow you down to his level (e.g., by running through the first two levels and getting them to chase you), they are likely to attack Gable instead of you. Gable is stronger than the other undead in the ship, and therefore generally wins, but in the meantime you have an opportunity to attack him while he is distracted.
Free Blakely
After defeating the traitor, take a small key from his remains and unlock the final room of the wrecked ship. Within you will find Grantham Blakely's corpse chained to a pillar. Upon releasing Blakely from his bonds, his ghost will appear and thank you.
He also tells you to look on the floor for a map, behind the remains of his body. The map indicates the location of some treasure, which Grantham wishes you to find in recompense for his salvation. The map will direct you to cross the winding Panther River, heading due east, where you will discover the treasure underwater near a bandit camp. It is quite difficult to find, lodged between rocks. Swim southwest from the boat at the bandit camp, and you should find a group of four rocks on the bottom; the chest is between the rocks.
The chest contains leveled loot consisting of:
One empty soul gem
Two unenchanted rings
Two unenchanted pieces of jewelry (rings or amulets)
Six gems and/or silver nuggets
60-2235 gold
One magical weapon
A rumour in Bravil tells of a ghost that walks the shores of Niben Bay each night. Speak to the proprietor of the Silverhome on the Water inn, Gilgondorin, to find out more. You may need to speak with Viera Lerus in the Bravil Castle first to initiate the conversation with Gilgondorin.
Gilondorion will direct you to Bawnwatch Camp, where the ghost appears each night after 8 pm.
Confront a Ghost
Go to Bawnwatch Camp and observe the ghost. After a short pause the ghost will begin his lonely trek around the waters edge. Follow him to a spot near Fort Irony.
Once the ghost stops, speak with him to learn that he was once Grantham Blakely. He cryptically states that he now lies "stuck in the Mouth of the Panther". He will then ask that you release him. Return to Gilgondorin to inquire about the Mouth of the Panther. He will inform you that it is the place where the Panther River empties into the Niben Bay. Several rocks protrude from the surface like teeth, earning the area its name. He will also inform you that it is a treacherous place for ships. A marker noting its location will be added to your map.
Mouth of the Panther
Visit the Mouth of the Panther and locate the wreck of the Emma May. Enter the Emma May through a crack in the hull. Upon entering an ethereal undead (some form of ghost or wraith, level-dependent) will attack you, defeat it and move on to the cabin. On a shelf within the cabin lies a log book, whose contents revolve around a mutiny that had taken place during a great storm. Against the mutineers stood the Captain and Grantham Blakely alone. When the mutiny succeeded, the mutinous crew sought refuge in the Mouth of the Panther, only to run aground. All perished in the wreck. Grantham Blakely's treasure map.Make your way down to the mid-level of the hull, fighting past the ethereal spirits of the crew, and eventually to the lower level, where you will be attacked by the Gable the Traitor, the gloom wraith spirit of the mutiny's leader. He casts the potent spell "Gloom Wraith's Curse", which absorbs health, drains willpower, and burdens you.
Gable the Traitor is not categorized as a member of the undead faction. Therefore, if you get the other creatures in the ship to follow you down to his level (e.g., by running through the first two levels and getting them to chase you), they are likely to attack Gable instead of you. Gable is stronger than the other undead in the ship, and therefore generally wins, but in the meantime you have an opportunity to attack him while he is distracted.
Free Blakely
After defeating the traitor, take a small key from his remains and unlock the final room of the wrecked ship. Within you will find Grantham Blakely's corpse chained to a pillar. Upon releasing Blakely from his bonds, his ghost will appear and thank you.
He also tells you to look on the floor for a map, behind the remains of his body. The map indicates the location of some treasure, which Grantham wishes you to find in recompense for his salvation. The map will direct you to cross the winding Panther River, heading due east, where you will discover the treasure underwater near a bandit camp. It is quite difficult to find, lodged between rocks. Swim southwest from the boat at the bandit camp, and you should find a group of four rocks on the bottom; the chest is between the rocks.
The chest contains leveled loot consisting of:
One empty soul gem
Two unenchanted rings
Two unenchanted pieces of jewelry (rings or amulets)
Six gems and/or silver nuggets
60-2235 gold
One magical weapon