Post by RIP TEF on Apr 7, 2007 16:42:27 GMT -5
Too Good to be True
Anyone in town may tell you the rumor that Velwyn Benirus has a manor for sale right in town. He can be found at The Count's Arms inn between noon and midnight (at other times of day, your quest marker will still point to The Count's Arms, but Velwyn cannot be found). Velwyn will offer his grandfather's house, Benirus Manor, to you for 5000 gold and says you can take a look at it first.
Benirus Manor is located in the east of town, but you need the key to enter, which you will receive only after having bought the house. It is a large, though rather dingy place, until you head upstairs and go to sleep. The manor is indeed haunted - you will be woken and attacked by several Benirus Manor Ghosts. As with all ghosts, they are immune to normal weapons, so be prepared with silver, daedric, or enchanted weapons.
A Dark Secret
Head downstairs to the main floor to find that a jar has fallen from a cupboard (the jar only falls after you have defeated the ghosts upstairs.) The broken jar has spilled its contents onto the floor: a Skeletal Hand holding a Scrap from Lorgren's Diary. Be sure to take both items, or else you will have have to come back for them later. More Benirus Manor Ghosts appear, and you can put them to rest or just escape the manor; there will be new ones after your return.
Where's Velwyn
Now you have to find Velwyn Benirus once again. Ask around town and you'll be sent back to The Count's Arms. Speak with the bartender and he'll tell you that Velwyn went to The Imperial City. Go to the Elven Gardens District, and you'll find him in The King and Queen Tavern. Speak with him to learn the sordid details and find out that he feels guilty selling you the place. His disposition must be raised to at least 60, otherwise he just says "Sorry. But how is this my problem?" Make sure you bring the scrap from the diary with you, to convince him that he's the only one that can open the secret door in the manor. He agrees to meet you back at The Count's Arms in Anvil to help you lift the curse.
Who You Gonna Call
Meet Velwyn at the inn (you may have to wait a few hours until he returns), and follow him to the manor's basement, fighting or ignoring the ghosts you meet on the way. At the far end of the basement there's a Sealed Portal, which Velwyn will open. Once open, the remaining ghosts disappear and Velwyn runs from the manor in fear, leaving you alone to face what lies beyond the portal. Behind the wall there's a secret room. In it, you'll find the Tome of Unlife (worth 350 gold) and a Sack in the open sarcophagus on the south end; the sack contains a leveled piece of enchanted jewelry (plus four gems and an unenchanted ring).. Lorgren's Altar dominates the middle of the room, with Lorgren's Skeleton lying on top of it.
Lorgren's Deception
Stand inside the polyhedron next to the altar and touch it to activate it. Lorgren's dead voice will ask you to lift the curse by returning his hand. With the Skeletal Hand in your inventory touch Lorgren's Skeleton. It turns out that you've been deceived and Lorgren Benirus rises from the dead to live again as a lich. At the same time, the portal closes behind you, so you cannot retreat. When he's killed for good, he leaves the unique Staff of Flame. Head back to The Count's Arms (seems like Velwyn cleaned up the house for you in the mean time), and speak with Velwyn. He thanks you and returns to The Imperial City, ending the quest.
Anyone in town may tell you the rumor that Velwyn Benirus has a manor for sale right in town. He can be found at The Count's Arms inn between noon and midnight (at other times of day, your quest marker will still point to The Count's Arms, but Velwyn cannot be found). Velwyn will offer his grandfather's house, Benirus Manor, to you for 5000 gold and says you can take a look at it first.
Benirus Manor is located in the east of town, but you need the key to enter, which you will receive only after having bought the house. It is a large, though rather dingy place, until you head upstairs and go to sleep. The manor is indeed haunted - you will be woken and attacked by several Benirus Manor Ghosts. As with all ghosts, they are immune to normal weapons, so be prepared with silver, daedric, or enchanted weapons.
A Dark Secret
Head downstairs to the main floor to find that a jar has fallen from a cupboard (the jar only falls after you have defeated the ghosts upstairs.) The broken jar has spilled its contents onto the floor: a Skeletal Hand holding a Scrap from Lorgren's Diary. Be sure to take both items, or else you will have have to come back for them later. More Benirus Manor Ghosts appear, and you can put them to rest or just escape the manor; there will be new ones after your return.
Where's Velwyn
Now you have to find Velwyn Benirus once again. Ask around town and you'll be sent back to The Count's Arms. Speak with the bartender and he'll tell you that Velwyn went to The Imperial City. Go to the Elven Gardens District, and you'll find him in The King and Queen Tavern. Speak with him to learn the sordid details and find out that he feels guilty selling you the place. His disposition must be raised to at least 60, otherwise he just says "Sorry. But how is this my problem?" Make sure you bring the scrap from the diary with you, to convince him that he's the only one that can open the secret door in the manor. He agrees to meet you back at The Count's Arms in Anvil to help you lift the curse.
Who You Gonna Call
Meet Velwyn at the inn (you may have to wait a few hours until he returns), and follow him to the manor's basement, fighting or ignoring the ghosts you meet on the way. At the far end of the basement there's a Sealed Portal, which Velwyn will open. Once open, the remaining ghosts disappear and Velwyn runs from the manor in fear, leaving you alone to face what lies beyond the portal. Behind the wall there's a secret room. In it, you'll find the Tome of Unlife (worth 350 gold) and a Sack in the open sarcophagus on the south end; the sack contains a leveled piece of enchanted jewelry (plus four gems and an unenchanted ring).. Lorgren's Altar dominates the middle of the room, with Lorgren's Skeleton lying on top of it.
Lorgren's Deception
Stand inside the polyhedron next to the altar and touch it to activate it. Lorgren's dead voice will ask you to lift the curse by returning his hand. With the Skeletal Hand in your inventory touch Lorgren's Skeleton. It turns out that you've been deceived and Lorgren Benirus rises from the dead to live again as a lich. At the same time, the portal closes behind you, so you cannot retreat. When he's killed for good, he leaves the unique Staff of Flame. Head back to The Count's Arms (seems like Velwyn cleaned up the house for you in the mean time), and speak with Velwyn. He thanks you and returns to The Imperial City, ending the quest.